﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Vortex {

	/// <summary>
	/// Defines a per-frame updating model for objects
	/// </summary>
	public interface IUpdatable {

		/// <summary>
		/// Updates the specified instance with frame time delta.
		/// </summary>
		/// <param name="timeDelta">The time delta in seconds.</param>
		void Update(float timeDelta);
	}
}
